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Code blog.

Here you will be able to download free source code, read about some of our coding experiences and learn some handy hints. The archives normally contain source in a mixture of C, Objective-C and C++, XML datafiles, required graphics and sounds and occasionally a Doxygen config file.

We use (and recommend) OpenGL and TinyXML, a great light XML parser.


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October 2004

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Texture class with derived TGA texture class.

28 October 2004

This is texture class and a derived TGA texture class which handles loading of TGA files (RLE reading not done). Other file formats will be added to this over time.

The code for the TGA reading functions comes from all over the web, for example information:

The zip archive contains a header file, an implementation file, a Doxygen config file and the Doxygen generated HTML. The code should work fine on Mac (tested), Linux or Windows.


  Download it now! (Updated 2004-10-28)

Any bugs or code/design issues please email bugs at happymakinggames.

Tiny logging class: updated.

This is an update to the ealier released small logging class. The m_bLogginEnabled flag was never really used, this has been fixed.


  Download it now!

Any bugs or code/design issues please email bugs at happymakinggames.




  

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