The game consists of 6 full levels and a final battle.
Each level consists of 3 sections: 2 'wave' sections and a
battle section.
As you progress through the game, the aliens become more intelligent.
Some use shields when fired upon, others throw decoy objects
to attract your homing missiles. Still others chase and evade.
These are just a few of the many abilities shown by the enemy aliens.
There is an introduction/transition animation before each level,
as well as introductory and winning animations.
High quality music played straight from the CD.
A player controlled difficulty level, changeable while playing.
Password access to skip previously completed levels.
Over 100 weird and wonderful enemy objects.
You're protecting the earth, so you're fighting over natural
earth landscapes, not somewhere in deep space!
Over 300 colours on screen at once, even on the PC version!
PC version will run comfortably on 486DX2/66.
Option switches to turn on or off the music, sound effects, and animations.
25fps on a PAL Amiga, and upto 60fps on a FAST pentium.
Full screen in-game animated backgrounds.
![[Main page]](images/toolbar/ALIEN80.JPG)
![[About Boing]](images/toolbar/BOING80.JPG)

![[Screenshots]](images/toolbar/SCRN80.JPG)
![[About the team]](images/toolbar/TEAM80.JPG)
![[Demo]](images/toolbar/DEMO80.JPG)
All images, designs, programs, and all other items on theBoing pages are owned by, and are the copyright © of, J.V.H. Boing Pty Ltd 1996, all rights reserved.
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